started working on it today.
Will be posting on further developments in this thread.
Before proceeding, please read and understand the following:
1. BharatChan is a user-generated content platform. The site owners do not claim responsibility for posts made by users.
2. By accessing this website, you acknowledge that content may not be suitable for all audiences.
3. You must follow BharatChan’s community guidelines and rules. Failure to do so may result in a ban.
4. By using BharatChan users agree to the use of cookies, mostly for session related to user.
| Sitewide Rules |
|---|
| You must be 18 or older to post. |
| Sharing personal details or engaging in doxing is strictly prohibited. |
| Political discussions should be confined to /pol/. |
| Off-topic discussions, thread derailment, or spam may result in a ban and IP blacklist. |
| Pornographic content is strictly prohibited. |
| Any activity violating local laws is not allowed. |
| If you are not an Indian, you can only post in /int/. Or create and account and ask for approval to post in other boards. |
RYCz63
No.1
started working on it today.
Will be posting on further developments in this thread.
+Yfcm+
No.2
Cool
how will you be going about building a library
What purpose would it serve
cXfJN+
No.3
>>1(OP)
keep up the good work techjhoomer
RYCz63
No.4
>>2
I am basically building upon the voronoi program I already built, I posted about it the multiple threads I made earlier on the previous version of bhach.
Everything is rendered pixel by pixel and the executable generates a ppm file containing the image.
I already implemented certain primitives such filling up the canvas, generating and filling circles etc.
I am going to expand them, and add more primitives, such as rectangle for example, rendering a Triangle is a major task.
The whole thing will made into a library - All in pure C without any turd party dependencies - atleast for now.
RYCz63
No.5
>>3
I have learned a lot in last few weeks, the whole learn by building meme is unironically true.
FJSmBx
No.10
>>1(OP)
what's the usecase?


No.11
WJk3op
No.115
>>1(OP)
>reinvent the wheel
good if you are learning
bad if you want to build something. You are wasting time. Time is valuable.
Y59smw
No.120
>>1(OP)
Yaar how do you come with ideas and do you build everything on your own or will use some resource for reference
Qr66mC
No.121
>>120
It's a mix of following certain books related to graphics development, general programming books, youtube, 4chan /g/ etc other online resources.
for example I got the idea to generate ppm images from a Rust programming books, it had a project where a mandelbrot set visualisation was built.
Just like many others my interest in programming largely emerged from my love of computer gaming, as a result I was always interested in knowing how GPUs work etc.
Qr66mC
No.122
EsOVPm
No.231
>>120
you simply need to spend a lot of time on particular thing, that is the only way.

!9TnfN/yHUxnPF7D

WBRzAZ
No.999
>>1(OP)
techjhoomer ji updates?
m47Pxf
No.1000

ua8IAp
No.1001
>>10
kekek

ua8IAp
No.1002
>>999
TechJhoomer hasn't posted in months bro
Active Users in /g/: N/A